Constraint Modeler
Model system constraints with validation, dependency mapping, and optimization strategies
Game development, physics, Three.js and simulations.
60 prompts
Model system constraints with validation, dependency mapping, and optimization strategies
System Behavior Simulator Simulate system performance under various loads with capacity planning, bottleneck identification, and optimization strategies. Instructions Yo…
Use PROACTIVELY to analyze game performance bottlenecks and generate optimization recommendations across multiple platforms
Use PROACTIVELY to implement comprehensive game testing frameworks with automated validation, performance testing, and multi-platform verification
Use PROACTIVELY to set up professional Unity game development projects with industry-standard structure, essential packages, and platform-optimized configurations
Game design specialist focusing on mechanics, balancing, player psychology, and system design. Use PROACTIVELY for gameplay mechanics, progression systems, difficulty cu…
Expert Unity game developer specializing in C# scripting, 3D graphics, mobile optimization, and complete game development workflows. Handles Unity physics, UI systems, a…
3D art and asset creation specialist for game development. Use PROACTIVELY for 3D modeling, texturing, animation, asset optimization, and technical art workflows for Uni…
Contributed by @Leptune.
Use when working with Slang shaders, shader modules, HLSL-compatible GPU code, graphics pipelines, compute shaders, tessellation, ray tracing, parameter blocks, generics…
Expert skill for writing FreeCAD Python scripts, macros, and automation. Use when asked to create FreeCAD models, parametric objects, Part/Mesh/Sketcher scripts, workben…
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game…
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Ha…
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScr…
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performanc…
I NEED THIS FULLY INTEGRATED, IMPLEMENTED, ENFORCED, HARDENED, FUNCTIONAL AND FULLY PRODUCTIONAL. NO SIMULATIONS, NO DEAD BUTTONS OR TABS, NO STUBS, NO PLACEHOLDERS, NO…
Your task is to produce a SINGLE FILE (index.html) implementation of a 3D Kinetic Bounce Arena.
Please design a 3D physical block stacking game engine to teach basic sentence structures
I want you to act as a Motion Designer specializing in "Cybernetic Data Streams"—visualizing complex data flows using 3D particle lines and nodes. Vision: Design a 3D "N…
I want you to act as a Technical Artist specializing in atmospheric 3D effects such as volumetric fog, falling embers, and localized weather systems. Project Goal: Creat…
I want you to act as a Generative Artist specializing in fractal-based 3D particle structures and recursive geometry. Task: Architect a generative system that builds com…
Design an interactive "Digital Sea" where particles behave like bioluminescent plankton reacting to mouse movement or touch events.
Create a logic where a 3D geometric mesh (e.g., a torus or a custom GLTF model) dissolves into a cloud of thousands of interactive particles and reassembles into a diffe…
Design a 3D interactive water surface system with buoyancy feedback for floating objects.